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Open for Buisness
Signed in as:
filler@godaddy.com
Mission:
In the Domination game mode, teams compete to control specific points on the battlefield. The primary objective is to accumulate points by maintaining control of these key locations.
Gameplay:
1. Control Points: The battlefield is divided into several predetermined control points, often marked by flags or markers. Teams must at
Mission:
In the Domination game mode, teams compete to control specific points on the battlefield. The primary objective is to accumulate points by maintaining control of these key locations.
Gameplay:
1. Control Points: The battlefield is divided into several predetermined control points, often marked by flags or markers. Teams must attempt to capture and maintain control of these points.
2. Capturing Control Points: To capture a control point, a team needs to have more players within a certain radius of the point than the opposing team. Once captured, the team earns points over time while they maintain control.
3. Scoring: Teams earn points continuously for each control point they hold. The longer they control a point, the more points they accumulate. The first team to reach a predetermined score or the team with the highest score when the game timer expires wins.
4. Strategy and Defense: Teams must strategize on which control points to prioritize. Some points may be more accessible but easier to defend, while others might offer higher point rewards but be harder to secure.
5. Team Dynamics: Effective communication and coordination are essential for success in Domination. Teams need to decide whether to split up and capture multiple points or concentrate their forces on a single point to overwhelm the enemy.
Special Features:
Control Point Variations: Different control points can have unique characteristics. For example, some may offer higher point rewards, while others may provide defensive advantages or unique power-ups when captured.
Dynamic Gameplay: The game can feature periodic changes in control point locations or point values to keep the gameplay dynamic and force teams to adapt their strategies.
Power-Ups: Teams can discover power-ups on the battlefield that enhance their abilities or provide an advantage in capturing or defending control points.
Respawn Mechanism: When a player is tagged or eliminated, they can respawn after a set duration, encouraging players to rejoin the action.
Domination is a dynamic and strategic game mode that challenges players to balance offense and defense, adapt to changing conditions, and work together to control and defend key points on the battlefield.
It's a great way to promote teamwork and tactical thinking in gel blaster games.
Mission: In the Bomb Defusal game mode, two teams, typically referred to as the "Attackers" and the "Defenders," face off in a high-stakes scenario.
The Attackers aim to plant a bomb at a specific location, while the Defenders must prevent them from doing so or defuse the bomb if it's planted.
Gameplay:
1. Objective Locations: The game f
Mission: In the Bomb Defusal game mode, two teams, typically referred to as the "Attackers" and the "Defenders," face off in a high-stakes scenario.
The Attackers aim to plant a bomb at a specific location, while the Defenders must prevent them from doing so or defuse the bomb if it's planted.
Gameplay:
1. Objective Locations: The game features one or more objective locations where the bomb can be planted. These locations are often strategically positioned on the battlefield.
2. Attackers: The Attacker team's primary objective is to plant the bomb at one of the designated objective locations. They carry the bomb, and their mission is to successfully reach the chosen site and initiate the planting process.
3. Defenders: The Defender team must prevent the Attackers from planting the bomb. If the bomb is planted, their goal shifts to defusing it before it detonates. Defenders often have a limited number of lives, adding to the challenge.
4. Planting the Bomb: To plant the bomb, the Attackers must stand within a designated area near the objective location for a specified amount of time. This process can be interrupted if the Attackers are tagged by Defenders during the planting attempt.
5. Defusing the Bomb: If the bomb is successfully planted, the Defenders have a limited amount of time to locate and defuse it. This requires standing within a designated area near the bomb and successfully completing a defusal process while defending against the Attackers.
6. Win Conditions: The outcome of the game is determined by specific win conditions. If the Attackers successfully detonate the bomb, they win the round. If the Defenders prevent the bomb from being planted or successfully defuse it after it's planted, they win the round.
Special Features:
Round Rotation:
The game typically consists of multiple rounds, with teams taking turns as Attackers and Defenders. The team that reaches a predetermined number of round wins first emerges as the overall winner.
Economy System: Teams may earn in-game currency for actions like kills and objective progress, which they can spend on better equipment or upgrades between rounds.
Limited Resources: Both teams often have limited resources, including ammunition and special equipment, adding a resource management element to the gameplay.
Round Time Limit: Rounds have a time limit, adding urgency to the gameplay. If the bomb is not planted or defused within the time limit, the round may end in a draw. Bomb Defusal is a highly strategic and tension-filled game mode that requires teamwork, communication, and careful planning.
Bomb defusal offers both Attackers and Defenders distinct roles and challenges, making it a popular choice in gel blaster games for players who enjoy tactical gameplay.
In this classic good versus evil scenario, the objective of the Pleadian Commandos is to prevent the Draconians from extracting or collecting andrenochrome.
Mission: The Draconian Lizard Clan, driven by their nefarious motives, seeks to extract andrenochrome for their sinister purposes. The Pleadian Commandos, guardians of peace and ju
In this classic good versus evil scenario, the objective of the Pleadian Commandos is to prevent the Draconians from extracting or collecting andrenochrome.
Mission: The Draconian Lizard Clan, driven by their nefarious motives, seeks to extract andrenochrome for their sinister purposes. The Pleadian Commandos, guardians of peace and justice, must stop them from collecting andrenochrome to safeguard the galaxy.
Gameplay:
1. Andrenochrome Extraction Points: The battlefield is scattered with andrenochrome extraction points. The Draconians attempt to collect andrenochrome canisters from these points, while the Pleadian Commandos must prevent them.
2. Time-Based Rounds: The game is played in rounds, with a set time limit for each round. During this time, the Draconians try to collect a certain number of andrenochrome canisters, and the Pleadian Commandos must thwart their efforts.
3. Defending and Attacking: Pleadian Commandos defend the extraction points and can use various gel blaster weapons to tag Draconian players and prevent them from extracting andrenochrome. Draconians, on the other hand, aim to successfully collect andrenochrome canisters and return them to their base.
4. Winning the Round: If the Pleadian Commandos manage to prevent the Draconians from collecting the required number of andrenochrome canisters within the time limit, they win the round. If the Draconians successfully collect the required amount, they win the round.
5. Round Progression: The game consists of multiple rounds. The overall winner is determined by the majority of rounds won by either the Pleadian Commandos or the Draconians.
Special Features:
Power-Ups: Both teams can access temporary power-ups or special gel blaster ammunition to gain tactical advantages during rounds.
Commander Abilities: Each team has a commander who can deploy special abilities or reinforcements at strategic moments to aid their team.
Map Variations: Different battlefield layouts and extraction point configurations keep the gameplay engaging and unpredictable. This game mode emphasizes the classic struggle between good and evil, challenging players' teamwork and strategy to achieve victory for their respective factions.
Mission
Elite Pleadian Commandos
1. Survive the Night: The main goal is to endure through the night against waves of zombies.
2. Locate Four Beacons: Scattered throughout the arena, players must find four distinct beacons.
3. Power-Up Beacons: Once located, players need to power up these beacons.
4. Safely Return Beacons to Base: After power
Mission
Elite Pleadian Commandos
1. Survive the Night: The main goal is to endure through the night against waves of zombies.
2. Locate Four Beacons: Scattered throughout the arena, players must find four distinct beacons.
3. Power-Up Beacons: Once located, players need to power up these beacons.
4. Safely Return Beacons to Base: After powering them up, players must bring these beacons back to their base without being caught by zombies.
Objective for Zombies
- Incapacitate Commandos: Zombies aim to scratch or hold the Elite Pleadian commandos to eliminate them from the game.
Rules:
1. Commando Elimination: If a commando is scratched or held by a zombie, they are out of the game and must return to base.
2. Zombie Elimination: Zombies can be eliminated by a headshot. If shot in the head, they are out of the game.
3. Zombie Regeneration: If a zombie is shot in the body, they must pause in place for 10 seconds before they can regenerate and rejoin the game.
This game mode combines strategy, teamwork, and agility, offering an intense and thrilling experience at the Gel Blaster Arena. Commandos must work together to accomplish their objectives while evading the relentless pursuit of zombies.
Mission
In the dark depths of the jungle, players find themselves hunted by the ultimate predator - the fearsome Predator.
The objective for the players is to survive the night, avoiding the Predator's deadly hunt and, if possible, turn the tables by eliminating the Predator.
Gameplay:
1. Survival: Players, armed with limited supplies an
Mission
In the dark depths of the jungle, players find themselves hunted by the ultimate predator - the fearsome Predator.
The objective for the players is to survive the night, avoiding the Predator's deadly hunt and, if possible, turn the tables by eliminating the Predator.
Gameplay:
1. Survival: Players, armed with limited supplies and gel blaster weapons, must survive the night while being hunted by the Predator. The longer they survive, the more points they accumulate.
2. Stealth and Strategy: Players must employ stealth and strategic movements to avoid the Predator's keen senses. Making noise, using flashlights, or engaging in unnecessary combat can attract the Predator's attention.
3. Predator Hunting: Players can work together to find and eliminate the Predator. However, the Predator is extremely powerful and can turn invisible, making it a challenging opponent. When the Predator is killed, the player or team responsible gains bonus points.
4. Predator's Abilities: The Predator has various advanced abilities, including thermal vision, cloaking, and powerful melee attacks. The Predator can set traps, mimic sounds, and utilize its advanced technology to track and hunt players.
5. Time Limit: The game mode is played in timed rounds, representing the duration of the night. If players survive until the end of the night, they gain additional points. If the Predator successfully eliminates all players, it wins the round.
Special Features
Predator Upgrades:
As the game progresses, the Predator can earn points to upgrade its abilities, making it an even more formidable opponent.
Rescue Points: Players can earn bonus points by successfully rescuing teammates who have been injured or captured by the Predator.
Dynamic Nighttime Environment: The game starts at dusk and gradually becomes darker, challenging players' visibility and increasing the Predator's advantage. This intense game mode creates a thrilling atmosphere where players must work together, stay vigilant, and outsmart the Predator to survive the night. Teamwork, communication, and adaptability are key to success in Night Stalker - Predator Hunt.
Mission
The VIP, codenamed "Eagle," is a high-profile diplomat who must be escorted to the safe house located two kms away from the starting point at the village in the jungle. The mission occurs during a major political event, adding to congestion and tension from the local population.
Teams:
Close Protection Team (Blue Team): Tasked w
Mission
The VIP, codenamed "Eagle," is a high-profile diplomat who must be escorted to the safe house located two kms away from the starting point at the village in the jungle. The mission occurs during a major political event, adding to congestion and tension from the local population.
Teams:
Close Protection Team (Blue Team): Tasked with escorting the VIP from the starting point to the designated safe house. The team consists of six agents: two snipers, two assault specialists, and two tactical support personnel.
Assault Team (Red Team): Consists of eight operatives who aim to intercept and eliminate the VIP before they reach the safe house. The team is equipped with various tools to disrupt and penetrate the VIP’s escort.
Objectives:
Blue Team:
- Secure and transport the VIP safely to the safe house.
- Utilize tactical positions, environmental awareness, and resource management to counteract the assault team’s strategies.
Red Team:
- Locate and eliminate the VIP before they reach the safe house.
- Use stealth, tactical diversions, and coordinated attacks to out manoeuvre the protection team.
Mission Rules:
1. The VIP is only armed with a non-lethal deterrent (e.g., pepper spray) and wears a bulletproof vest, but cannot run for extended periods.
2. Blue Team members must stay within a 30-meter radius of the VIP at all times.
3. Red Team has access to the tunnel system for quick movement but cannot access the safe house's immediate perimeter.
4. The mission is timed, with only 60 minutes to complete the objectives.
5. If a member is engaged and neutralised they must make their way to a spawn point
Gameplay Mechanics:
-Dynamic Environments: Certain areas of the map can change, like tunnel systems and routes taken to add unpredictability.
- Resource Points: Both teams can gain additional resources (e.g., tactical gear, information about the opposing team’s whereabouts) by controlling key points on the map.
Winning Conditions:
- Blue Team wins if the VIP is safely escorted to the safe house within the time limit.
- Red Team wins if the VIP is eliminated or if the Blue Team cannot complete their escort mission within the allotted time.
- If the Red Team completes their mission with ample time left on the clock game will have a quick restart and Blue Team will need to rush battle in order to force a draw or replay.
This mission encourages strategic thinking, quick decision-making, and above all, cohesive team play to achieve the objectives.
Fire, First, Fast.
Be a Warrior take on the Night Stalker.
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